Mirror Trace
This exhibit didn't work for me. Upon
reflection (!), I realized that maybe my sheer glee at (and total
dominance on) the star outlining exploration conditioned me against
this exhibit. The two experiences were similar in many ways. But the
exhibit, I thought, was deficient in a few areas where the star
exploration really excelled.
Example number one: the exhibit didn't
allow you to see how your efforts stacked up--it robbed your of perspective. The mirror trace asks
the user to trace a spiral with a plastic stylus while looking at said spiral in a
mirror. It's hard for all of the reasons that the star exploration
was hard. Just by doing the task, you have some sense that it's
much more difficult than it would be sans mirror, but you don't
really know how to assign meaning to that frustration. You don't have
peers to compare yourself too. Without a reference point for the
difficulty of the task, it's harder to appreciate what's going on.
The exhibit is also missing the accountability that comes with
leaving your mark on the paper. By physically
drawing something you leave a path that you and others can see. That
visual manifestation of your frustration tells a story to you and
others. It's a visual summary of your experience with the task. This
lack of accountability, I think, is why I (and others that I watched)
gave up on actually drawing the spiral a fraction of the way into the
task. Once you see that it's hard, there's nothing left to discover.
These aspects
wouldn't be too hard to add to the exhibit as it stands. For example,
you could improve this exhibit by making the application a tablet
that allowed you to see that path you were drawing in real time.
After drawing, the application could visually compare your line to
the line of the last user. Even better, it could compare your line to
a line drawn from the lines of the last 20 or 100 users in aggregate.
It could compare the speed and accuracy of your drawing to previous
drawings. Both would be interesting, and lend the exhibit a sort of
competitive, compelling aspect. Some basic feedback via data
aggregation would lend a lot to this exhibit without sacrificing the
simplicity of the task itself.
Giant Mirror
This is exhibit worked for me; and it seemed to work for everyone else in the
room, given the clangor and general merriment surrounding it. I loved
the way that this piece juxtaposed oddly private and public
experiences. On one hand, it provokes an extremely public
experience—perfect strangers come careening into your view from
unexpected directions, occupying your entire field of vision without
warning. On the other hand, it provokes a very private
experience—when you find a particularly delightful angle, you're
aware that only you can see it. Trying to get someone else to see
what you're seeing is impossible given the shape of the mirror, and
it doesn't take observers long to figure that out. Some of them never
give up, though. I sat for many minutes, watching people tirelessly
try to capture specific selfies with their cameras, or directing
their family members back and forth, “up up up...up...down a
little...up” trying to capture some vision that had delighted them
an instant ago.
I
also loved how disorienting the whole affair was. By far the most
common interaction that I observed was a person walking slowly and
carefully toward the mirror with an outstretched hand. People
approached the mirror as if they had no idea
what would happen, their body language was very timid, they seemed
keenly aware that their image could disappear at any moment. One
little girl, distressed, kept saying “Where am I?...Where am I?”
This all stands in stark contrast to the sharpness of the images from
way off in the background. Sign corners and light fixtures from the
back of the room startle you as they appear suddenly where your face
should be. I heard it called “creepy” and “weird” countless
times, but it definitely captivated intentional users and passersby
who got sucked into it's vortex.
This exhibit struck all the right chords. It had an appropriate amount of challenge and mystery (part of the mystery, I think, is that it's hard to look at the actual mirror. The images in the mirror fly at you with such speed and sharpness that it's very hard to see the object behind it all) but retained elegance and simplicity.
I definitely agree that the Mirror Trace robbed you of perspective, both the perspective of how your peers did, and of how you did via the physical marks on paper. It was much less impressive than the exercise we did with the stars in a group. I like your tablet improvement suggestion; in fact, before I read that part of your blog post I thought of the same improvement idea! It's the age of computers after all, and I would think it should be feasible with the Exploratorium's resources to have a tablet or screen replace just a static diagram.
ReplyDeleteI like your point on accountability-- but I wonder if it 'lessened the stakes' of the exhibit in some ways? I can imagine being embarrassed to attempt a mirror tracing activity in such a public space, where everyone nearby could see me fail at performing the task. That's not to say it's better to lower the stakes or reduce the chances that visitors will be embarrassed; maybe these exhibits should be designed to push our level of comfort with the exhibit, rather than provide opportunities for us to cover up our mistakes. At the very least, however, it seems more educative to let people visibly fail.
ReplyDeleteI agree with your thoughts on the mirror trace exhibit and like your idea about the tablet. If you introduced the tablet addition to this exhibit would you also let the users choose different shapes and colors? The way that the exhibit could be redesigned to include a tablet could also include an interesting display of past attempts, instead of making the exhibit a race. I also loved the giant mirror exhibit and enjoy your observations about the users of the exhibit. The little girl's comments are fantastic.
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