After many many iterations here is the final piece "Design a Drawing Machine"
I realized having 3 interchangeable gears made it more interactive and interesting to tinker with, but with so many degrees of freedom it gave kids too much free reign to stack gear towers and go wild. I think my previous prototype would be good as a game kit sold in stores, but for an exhibit, something that is more simple to interact with but still interactive and less complex was my goal:
Slippage prevented with discrete holes:
Affordances: a knob to crank
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